
Void Troopers is a 2d clicker game similar to the cult hit, Crab Wars. Upgrade your ship, add troops to your space fleet and wreck your alien enemies.

Platform: Android & iOS
The Player ship changes in appearance as it gets stronger. New guns and parts get added to it. I designed the projectile concept, assets and particle systems. The particle systems were made with the Shuriken plugin within Unity engine.

The troops in the player's fleet belong to various parts of the universe and their projectiles are themed according to their element.

I also designed the on-hit particle effects for the enemy ships, including the ship destruction and health bar behaviour. Below are some mocks:

Worked with the programmer to create the sequence of events when the player resumes the game after a break. We wanted to evoke the feeling that the fleet was
continuing the good fight when the player was away.

Worked on mocks for the UI screen flows. Being a UI heavy game, I made the concepts and then delegated the final asset to another artist within the team.
